Welcome to this concise Jungle Guide which will introduce you to the basics of jungling. As the topic is quite broad and complex, I will not go too much into detail. However, there will be an Advanced Guide in the future. Let’s begin with the most important question:
What does a Jungler actually do?
The jungler is the exception to the rule. Instead playing on a fixed lane, they navigate through the space in between the lanes and earn their money mostly with clearing the monsters’ encampments, the so-called “Camps”. Their task is to actively support the lanes and “Gank” enemy champions with surprise attacks.
Why would you play a Jungler?
The jungler’s role is determined by their strong impact on the game and offer a high level of complexity. New players are often discouraged by the immense multitude of strategic possibilities and feel overwhelmed sometimes. Still, becoming a decent jungler doesn’t not only mean more variety of play but is also a lot of fun.
How to play a Jungler?
The most basic skill is the summoner spell “Smite”. With this spell you inflict tremendous damage to camps, gain more experience and restore some of your hitpoints to make your stay in the jungle last longer. It also unlocks some jungle items that will further increase your power and modify “Smite”’s abilities, as I will explain later on. First, you begin with clearing a Blue or Red Buff camp, because they grant you enough XP for a level-up. Usually, the jungler is supported by a champion from another lane, the so-called “Leash”.
After the first camp, the jungler plans they route through the jungle. It is important to adjust to any situation and play responsively. If you want to level as fast as possible, you go for a complete clear (you destroy every camp in our area of the jungle). After that, you return to your base to buy and upgrade items. If you happen to have low HP or your opponent stole a few camps, you go home earlier. Also, you should keep your eyes open for opportunities to gank.
Which Items do I have to buy?
The jungler purchases the Hunter’s Machete or the Hunter’s Talisman at first. The machete rarely is your first item, so go for the talisman. In addition, you should buy some health potions. Then, you should upgrade your talisman into one of the jungler’s special items.
The Stalker’s Blade turns Smite into Chilling Smite. This allows you to hit enemy champions with the ability. It deals small true damage and slows them for 2 seconds by 20%. This is especially useful when you have trouble catching your opponents and gives you more control during ganks. Also, like all jungle items, it has the effect “Tooth and Nail” which increases the damage you deal to jungle monsters and buffs your attack speed for two seconds.
The Tracker’s Knife is the only jungle items that doesn’t modify Smite. But it has an active ability which allows you to place wards for free. You should go for this item if you want to keep track of your opponents’ movements and have map vision.
The Skirmischer’s Sabre adds the ability to mark your adversaries with Smite. As long as they are marked, they are revealed and auto-attacks do more damage for 3 seconds. At the same time, their damage against your is reduced by 20%. This item is fantastic if you are looking for 1on1 fights.
In addition, there are four enchantments to your Jungler Items.
Bloodrazor increases your attack speed by 50% and lets your auto-attacks deal 4% of your target’s maximum health as damage. Bloodrazor works very well with champions that have high attack speed.
Cinderhulk increases your life by 300 and then by an additional 20% of your HP. It adds the passive ability “Immolate” which does magic damage to enemies close to you. Cinderhulk is often applied to tanky champions so that they can take a beating early on.
Runic Echoes increases your movement speed by 7% and your ability damage by 60. It also makes “Echo” available, a passive ability that you charge with your movement your casting abilities. When charged with 100 stacks, your next damage inflicting spell will remove all charges and deal 60 (+10% of your ability damage) as magic damage to the target first hit.
As if this wasn’t enough, you cast three little lightnings that hit nearby enemies and inflict part of the damage dealt to them. Runic Echoes is used by champions who profit from ability damage. They get a nice boost from the 60 bonus ability damage and the Echo passive.
Warrior is the only enchantment without passive. It adds 60 to damage and reduces cooldowns by 10%. Warrior is chosen by champions who want to deal high auto-attack damage early on.
If you want to know more about other items, you should check out the Advanced Jungler Guide (coming soon).
Welchen Champ spiele ich für den Anfang?
Du bist sicher schon gespannt darauf endlich anzufangen, doch wir haben noch garnicht darüber gesprochen, mit welchen Champs du einfach üben kannst. Ich würde dir einfache und mechanisch simple Champs empfehlen wie “Warwick” oder “Master Yi”. Beide werden dir gute Dienste leisten, auch wenn sie im späteren Spiel nicht mehr die stärksten sind. Da die beiden jedoch aufgrund ihrer Fähigkeiten sehr lange im Jungle bleiben können, sind sie wohl mit die besten Champs, um das Ganze zu üben. Danach solltest du auf aktuellere Champions wie “Sejuani”, “Cho Gath” oder auch “Shyvana” wechseln. Achte bei deinem Spiel immer darauf, dich in kleinen Schritten zu verbessern, soddass du dich kontinuierlich steigerst.
Which Champ should I play as a Beginner?
I bet you are hyped to get started, but we havn’t discussed champions yet. I would recommend you to play heroes that are mechanically simple such as Warwick or Master Yi. Both will serve you well, although they are not very good in the late game. But thanks to their abilities, they can stay for a very long time in the jungle which is perfect for practicing. When you have played some time, you can swith to Sejuani, Cho Gath or Shyvana. Always keep in mind, that you should improve step by step.
What to do in the Late Game?
The Late Game is the last phase of a match, and it’s all about team fights and team support. You should really pay attention to the type of hero you play. If you are a tank such as Sejuani or Zac, your purpose is to engage, that is to initiate team fights by attacking enemies and forcing them to battle. As a tank, you should keep away as much damage from your carries as possible.
If you are playing an assassin such as Kha Zix or Rengar, your task is to kill champions with low resistances and life. Most of the time, these are the AD Carries and Midlaner of the other team. You should not dive too deep into the team fights because you will tend to have low HP and resistances yourself. If you chose a Bruiser such as Xin Zhao, your tasks are varied. You can initiate team fights, and you have to deal as much damage as possible. Again, you should focus the damage dealers first.
To sum things up: you will play your champion in the late game, just like any other Laner. However, you should always keep an eye on Baron and the Drakes and secure them for your team whenever possible.
This is all you have to know at first. I hope you had fun reading it and that it provides you all the information you were looking for to become a better player.